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43 products in Digital Imaging & Multimedia
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Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques
YouTube - A Beginners' Guide To Building A YouTube Channel Audience And Make Passive Income (Hardcover)
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Youtube - A Beginners& 39 Guide To Building A Youtube Channel Audience And Make Passive Income Hardcover
View-Dependent Character Animation (Hardcover 2007 Ed.)
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View-dependent Character Animation Hardcover 2007 Ed.
MEL Scripting For Maya Animators (Paperback 2nd Edition)
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Mel Scripting For Maya Animators Paperback 2ND Edition
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The Animator' S Survival Kit: Dialogue Directing Acting And Animal Action - (Richard Williams' Animation Shorts) (Paperback Main)
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The Animator& 39 S Survival Kit: Dialogue Directing Acting And Animal Action - Richard Williams& 39 Animation Shorts
Real World Modo: The Authorized Guide - In The Trenches With Modo (Hardcover)
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Real World Modo: The Authorized Guide - In The Trenches With Modo Hardcover
The Visual Effects Producer - Understanding The Art And Business Of VFX (Hardcover)
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The Visual Effects Producer - Understanding The Art And Business Of Vfx Hardcover
Frame-By-Frame Stop Motion - The Guide To Non-Puppet Photographic Animation Techniques Second Edition (Hardcover 2nd New Edition)
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Frame-by-frame Stop Motion - The Guide To Non-puppet Photographic Animation Techniques Second Edition Hardcover 2ND New Editio
The Foley Grail - The Art Of Performing Sound For Film Games And Animation (Paperback 3rd New Edition)
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The Foley Grail - The Art Of Performing Sound For Film Games And Animation Paperback 3RD New Edition
Building Blocks Of Tabletop Game Design - An Encyclopedia Of Mechanisms (Paperback 2nd New Edition)
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Building Blocks Of Tabletop Game Design - An Encyclopedia Of Mechanisms Paperback 2ND New Edition
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Virtual Reality And Light Field Immersive Video Technologies For Real-World Applications (Hardcover)
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Virtual Reality And Light Field Immersive Video Technologies For Real-world Applications Hardcover
Level Design - Processes And Experiences (Paperback)
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Level Design - Processes And Experiences Paperback
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Minecraft: Guide to Survival - Ab Mojang (Hardcover)
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Minecraft: Guide To Survival - Ab Mojang Hardcover
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Minecraft: Guide To Redstone (Updated) (Hardcover)
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Minecraft: Guide To Redstone Updated Hardcover
The Board Game Designer' S Guide To Careers In The Industry (Paperback)
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The Board Game Designer& 39 S Guide To Careers In The Industry Paperback
Embedded Image Processing on the TMS320C6000 DSP: Examples in Code Composer Studio and MATLAB focuses on efficient implementations of advanced image processing algorithms for resource-constrained embedded DSP systems. Featuring the popular Texas
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Embedded Image Processing on the TMS320C6000 DSP: Examples in Code Composer Studio and MATLAB
More powerful and inspiring than the superheroes it moves on the big screen, the RenderMan 3-D graphics engine pushes animation toward the photorealistic as anyone who has seen A Bug's Life, The
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Advanced RenderMan: Creating CGI for Motion Pictures The Morgan Kaufmann Series in Computer Graphics
Multimodal Video Characterization and Summarization is a valuable research tool for both professionals and academicians working in the video field. This book describes the methodology for using multimodal audio, image, and text
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Multimodal Video Characterization and Summarization The International Series in Video Computing
Video Coding with Superimposed Motion-Compensated Signals: Applications to H.264 and Beyond captures recent advances in motion compensation for efficient video compression. This book investigates linearly combined motion compensated signals, and generalizes the
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Video Coding with Superimposed Motion-Compensated Signals: Applications to H.264 and Beyond The Springer International Series i
This book brings together concepts and approaches from the fields of photogrammetry and computer vision. In particular, it examines techniques relating to quantitative image analysis, such as orientation, camera modelling, system calibration,
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Calibration and Orientation of Cameras in Computer Vision Springer Series in Information Sciences