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This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also
Appropriate for upper-division undergraduate and graduate level courses in computer vision found in departments of computer science, computer engineering and electrical engineering, this book offers a treatment of modern computer vision methods.
The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics
Computer (robot) vision is a very challenging area of research. The problem of object recognition is central to computer vision in many applications such as the automatic sorting , selection, orientation, and
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