30 Seconds Booster Game



30 Seconds Booster Game
The 30 Seconds Booster Game is a 240-card game that comes with 600+ new names. The objective of the game is to move your token along a track and reach the end. There are five words printed on each side of the die, and each team must use the side that corresponds to their token's square. The opposing team then turns over the 30-second timer. The team's score is determined by taking the number of co... more details
Key Features:
  • 240 cards
  • 600+ new names
  • 5 words per side


R259.00 from takealot.com

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Features
Manufacturer 30-Seconds
Model Number PLID20568471-20648859
Description
The 30 Seconds Booster Game is a 240-card game that comes with 600+ new names. The objective of the game is to move your token along a track and reach the end. There are five words printed on each side of the die, and each team must use the side that corresponds to their token's square. The opposing team then turns over the 30-second timer. The team's score is determined by taking the number of correct answers and subtracting the handicap. The team moves their token forward by the same number of squares as their score for the current round. Clues are generally short and have a strong emphasis on synonyms and associations.

The Booster pack consists of 240 cards to be played with your 30 Seconds Game, and includes 600+ New names. The Game30 Seconds is a fast-paced general knowledge game. Players generally play in teams of two or four. One player must guess a word from their teammate's explanation, much like Charades, with the aim to guess as many possible answers in 30 seconds. The main restriction on the explanation is that it may not contain the actual word or part of the word.ObjectiveEach team moves a token along a track formed by a sequence of squares. Each square has a different picture on it. Each round the team draws a card and then has 30 seconds to explain up to five different words printed on that card. The team can move forward one square for each correct answer. The objective is to reach the end of the track first.GameplayAt the start of each round, the team throws the special 30 Seconds die to determine that round's handicap. The die has six sides and the values can be 0, 1 or 2. One player draws a card. Each card has a yellow side and a blue side. The player must use the side that corresponds the square that their token is on. There are five words printed on each side. The opposing team then turns over the 30-second timer. The team's score is determined by taking the number of correct answers and subtracting the handicap. The team moves their token forward by the same number of squares as their score for the current round.CluesClues are generally short with a strong emphasis on synonyms and associations. For example, if the answer is "Gauteng" the clue might be as simple as "in which province is Johannesburg found?".A possible clue might be "The bridge which was named after the first black president of South Africa", to which the answer is "The Nelson Mandela Bridge".The official rules regarding clues are restrictive and provision is made for penalties (moving backwards). In most circumstances house rules are more relaxed to increase the speed and enjoyment of the game.

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