Designing Object-oriented User Interfaces Addison-wesley Object Technology Series



Designing Object-oriented User Interfaces Addison-wesley Object Technology Series
The book, "Designing Object-oriented User Interfaces" by Collins, presents a principled approach to designing user interfaces for systems built on modern hardware and software platforms. The book defines object-oriented user interface, presents a methodology for designing both the visible features of the interface and the software structures underlying it, and demonstrates how this methodology fit... more details
Key Features:
  • Presents a principled approach to designing user interfaces
  • Defines object-oriented user interface, presents a methodology for designing both the visible features of the interface and the software structures underlying it, and demonstrates how this methodology fits into the context of object-oriented development
  • Provides the reader with a single conceptual model, grounded in standard engineering practice, to guide both external and internal design of the user interface


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Model Number 080535350X
Description
The book, "Designing Object-oriented User Interfaces" by Collins, presents a principled approach to designing user interfaces for systems built on modern hardware and software platforms. The book defines object-oriented user interface, presents a methodology for designing both the visible features of the interface and the software structures underlying it, and demonstrates how this methodology fits into the context of object-oriented development. The book provides the reader with a single conceptual model, grounded in standard engineering practice, to guide both external and internal design of the user interface. The author's methodology, based on object-oriented principles, is consistent with other object-oriented methodologies for system and database design.

Collins presents a principled approach to designing user interfaces for systems built on modern hardware and software platforms. In the text, Collins defines object-oriented user interface, presents a methodology for designing both the visible features of the interface and the software structures underlying it, and demonstrates how this methodology fits into the context of object-oriented development. Collins provides the reader with a single conceptual model, grounded in standard engineering practice, to guide both external and internal design of the user interface. The author's methodology, based on object-oriented principles, is consistent with other object-oriented methodologies for system and database design.

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